Sunday, November 18, 2012

In the Dungeon Larder

d12
1. Freshly harvested greens, seeds, roots, tubers, fruits, vegetables: 100% toxic to humans
2. Giant-size tins of potted humanoid meats (unlabeled), two-handed can opener
3. Food processing/juicing device operated by hand crank, collection of tumblers w/glass sipping straws, sieves, sinister-looking valves and rubber tubing, impeccably clean
4. Mothballed full service staff of automatons in formal dress
5. Variety of aquariums/terrariums teeming w/live edible creatures (large juicy insects, mollusks, small nearly featureless furry things, etc.) w/nearby barbecue pit and iron skewers standing by
6. Casks and kegs filled with ichors, blood, bile, and other assorted body fluids
7. Heads aging in closet
8. Rather sparse in the food department, booze selection fully stocked and tastefully chosen
9. Great loaves of dark brown bread cooling on rack, lots of small birds baked in
10. Disturbingly stinky wok, weird mutant fish from unknown depths on ice, not so fresh
11. Yesterday's paella getting ripe and crusty in unwashed vessel, empty liquor bottles scattered about
12. Mortar/pestle, tablet-making apparatus, many jars with powders of every hue, chunks of soft chalky stones, large sacks loaded with coin-sized pills

1 comment:

  1. Brilliant, I'm often preoccupied with what the average delver or denizen sustains themselves with! Did you read my Friday post?
    http://www.rpgseeds.blogspot.co.uk/2012/11/38.html?m=1

    ReplyDelete