Sprinkle With Predators
d12
1. Cavern-filling apex ooze: central mass controls seemingly independent oozes that hunt and return w/partially digested offerings
2. Pack hunting giant armored shrews: armadillo-like defensive shells, perpetually famished, relentless hunters, use intimate knowledge of cave layout to encircle prey
3. Colossal blind floating phagocytes: always ravenous due to caloric requirements of anti-gravity organelles
4. Naked flightless birds: super-dense beaks take up most of head, shatter stone with ease, excavate nests in cave walls, "doors" made gluing rubble with saliva, crystal-studded eggs sought after by sorcerers
5. Shark slugs: drop onto prey from walls or ceiling, adhere to prey with sticky slime, massive toothy jaws
6. Giant hairless bears: huge bat-like ears, vestigial eye spots, echolocation, scimitar-sized retractable claws
7. Shambling gourmets: tall, lanky, ghoulish humanoids in kitchen attire with super-refined culinary aesthetic, always seek fresh/interesting stock for their terrible pantries, autocratic rule by 12' tall executive chef
8. Flesh eating giant apes with semi-domesticated captive population of black puddings in ancient crystal vats used for digestive assistance on otherwise inedible prey
9. Vampiric cave anemones: house bodies deep in cave walls, send out mile-long feeding tentacles, anesthetic saliva delays detection by victim
10. Gas jet propelled cave echidnae: launch themselves at prey, barbed spines kill smaller prey on impact, attach to larger beasts for prolonged parasitism
11. Pit pummelers: like bipedal rhinos with disproportionately huge fists and tiny stupid heads, beat prey to pulp then slurp it up with extensible hollow tongues
12. Cave juicers: shelled mollusks with high speed rotary jaws for liquidating even the toughest tissues, powerful lungs create inescapable vacuum effect up to 10 feet from mouth
Note: Predators indicated above should (somehow!) be adapted as necessary by the DM to suit the peculiarities of their prey (see Random Underworld Ecosystem Parts One and Two, posted below)
I'd love to sculpt 6 or 11!
ReplyDeleteDO IT!
DeleteIf I get time over the Christmas break from commision sculpting. :)
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